Dev Log For Map Design




I have imported many sprites into the main scene like most of the tilemap is put in the park part needs to drawn I have just been working on other sprites and atomsphere
Tilemap
tiles are almost done and I am remastering some of the tiles just to make the game look more alive and better currently, most of the tiles have already been imported to the game I just gotta finish it and add some more atomsphere like trees and trash on the floor. with the files attached I remastered some of the older designs that look good all the ones on the left are older and dated designs during last year, and the ones on the right are remastereds of the older ones as some of the troubleshooting of the tilemap required me to fix some old designs due to, misaligement in the previous version of tilemap.
Level 1
Level 1 currently 60% done the movement of the main character is fully coded in problems arise as we did lose some code from the pause menu which we did very early in the project but we are trying to troubleshoot the issue currently. enemies are coded in but are not in the Level 1 scene yet animations with the main character and overall movement is mostly done though. Tilemap of level 1 is also being finalized.
I will add more ambience to the tilemap for level 1 soon
Get Deil Warrior
Deil Warrior
| Status | In development |
| Author | Beshoy B |
| Genre | Adventure |
| Languages | English |
| Accessibility | Subtitles, Interactive tutorial |
More posts
- Dev Log 4/30May 02, 2025
- Dev Log 4/4May 02, 2025
- Making Animation Transition Part 1Apr 21, 2025
- Animation and Main Menu TransitionApr 21, 2025
- Week 3.21Apr 21, 2025
- Music in Main MenuApr 21, 2025
- MusicApr 21, 2025
- Devlog Map Design 3/12Mar 20, 2025
- Dev Log For Map Design 3/10/2025Mar 14, 2025
Leave a comment
Log in with itch.io to leave a comment.